XCOM does this incredibly well, maintaining mechanical focus on engaging tactical battles, while at the same time providing plenty of opportunities for role-playing and many hours of gameplay with an interesting narrative that contextualizes the player’s decision-making.Ī broad range of customization options, including mod support, emphasizes the role-playing elements of XCOM, while the challenging AI lends itself to making tactical decision-making both more complex and visceral. I’ve argued in a previous article on how strategy games could evolve with one of my core arguments pointing to the flexibility and compatibility of the strategy genre with a huge variety of other genres. The main elements that make this game influential are its effective combination of turn-based tactics gameplay with narrative-driven role-playing, wide customization options, overall good AI, and most importantly challenging and deep tactical decision-making. With the release of XCOM 2, it seems that this powerhouse series shows little sign of slowing down. Though the series officially started in 1994, Firaxis’ modern take has successfully elevated the series to juggernaut status. To start the list off, XCOM: Enemy Unknown is arguably the most prolific and influential game in modern strategy gaming. Here’s what we think the best strategy games ever made are, too. With the start of a new decade, now is the perfect time to take a look at some of the most influential strategy games of the last ten years. Others have been so influential that they have successfully monopolized the market and effectively made all competition or alternatives pointless. Some have been broadly influential, changing the industry and its relationship to strategy gaming forever, while others have been more influential on a smaller scale. Strategy games are an ever-changing genre that branches off and evolves into many other sub-genres.
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